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Black Hole Grid

Objective 2

Create and implement game elements, systems and play mechanics using industry-standard tools, techniques and production methods, including art or scripting/programming applications.

Objective 1

Prototype and complete original games for multiple platforms following the full game production pipeline.”

Objective 4

Demonstrate effective game design practices and techniques within the project scope and context such
as genre, style, platform, and audience.”

There are some scopes and production in Professional Projects as well

Objective 3

“Demonstrate the ability to evaluate game designs for a variety of game play mechanics, game
applications, and game genres.”

Objective 6

Established collaboration, mentorship and professional leadership skills by working with other disciplines to deliver highly polished and completed projects.

Objective 5

Effectively articulate game design elements and mechanics across disciplines utilizing written and verbal
communication skills

©2025 By Mykaela Anne Caleda Ali. 

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